I've been developing a SSS Skin Shader for Cycles, which is a very fast unbiased CPU/GPU path tracer renderer for Blender.
You can read more about it on my blog: http://www.undoz.com/blog/2015/9/5/cycles-sss-skin-shader.html
The model was kindly provided by 3dscanstore.com and they were very generous to give away for free a Blender Render Scene, set up with a head model and this skin shader, which can be downloaded from here: http://www.3dscanstore.com/index.php?route=information/information&information_id=16